Skylanders how do you beat kaos




















Eventually, you should drain his life so that only around a third of the meter is left, at which point your Imaginators will become "amazingly effective" in the battle arena. Use them to finish off Super Kaos with the most powerful moves at their disposal. There aren't really any new moves to worry about. They just come at you more quickly, so you want to avoid letting this become an endurance event that you will perhaps lose.

Give it everything you've got, all up front, and you should win the day. Once you emerge from that confrontation as the victor, the stage is complete and you have beaten the game. Now you can attempt some extraneous challenges at higher difficulty settings, and go back and hunt for any items and upgrades that you may not yet have gathered. You also unlock the Nightmare difficulty setting, if things weren't difficult enough for you on the first trip through the game.

Skylanders Imaginators Wiki Guide. The green one does the green ball attack. The skeleton looking head does the laser attack. The black firey one does the fireball attack. The spells for now are the most basic form but this will keep going and going until you get Kaos's life bar down about a tenth, he lands at the start of each attack for a few seconds - that is your cue to attack.

The next set of Evil Minions are his brawlers, and he'll send out two at a time. After a short time they'll be removed and then the shark magic spell will be cast. You have a chance to attack Kaos at the beginning of each of these parts, take it! Eruptor is the one most likely to suddenly lower your health, his initial fireball attacks are powerful and if you get caught up in them not only will you be hit by them but the other two minions' attacks will likely hit you too.

So stay wary of Eruptor and watch out for Stump Smash's rolling seeds. If you kill all of those three or you get Kaos down by another tenth, another set of three will take their place.

The magic spell cast during these is the one with the green balls. Ghost Roaster and Zap are the annoying ones this time, just watch Ghost Roaster's preparations to attack and go for Zap first as he has some long range attacks that'll get dangerous. If you decide to kill those off too the next three will arrive; Zook, Chop Chop, and Sunburn.

Even more annoying enemies and you'll now get all three at once. The magic spell for them is the laser beams. This is the hard part, Chop Chop is just as devastating as the last fight. Keep a close eye on his approach and if possible kill him first. We're onto Hex, Flameslinger, and Gill Grunt now. You guessed it, it's the fireball spell.

These ranged attackers are all fairly pathetic, they all stand still in about the same spot so if you've got an attack that does a wide area of damage it'll be great here. Once those three are dead, or you've gotten Kaos down to about half health, you're out of minions.

On the Wii version at this point Kaos will regenerate, what fun. Now you've instead got to suffer through constant waves of magic spells, you'll get each of them in turn first with Kaos on the floor ready to be attacked and then several more just avoiding them. He'll come down only after you see the Hydra's head swap so just focus on avoiding the spells until then.

That's the last part of the fight, if you're still near the top of Kaos's health bar you've got a long way to go though. If possible, find a spot you remember and stay there when the Hydra attacks. User Info: Peters Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status Who is the best, most powerful Undead skylander? Unanswered My Portal of Power works in the menu, but not in game Why?

Unanswered How do I get enemy goal on empire of ice? I had the kids subbing those things in to keep them engaged during the 'longer than it had to be' boss fight. Posted by m0nk3yboy on 03 May 12 at Thanks a lot for the video guide. Trigger happy was always my favorite character and fully upgraded already. So i played the level used him after watching your guide and first try got it no problem. Posted by AdamBet on 07 Mar 13 at Your skill died , 08 Sep 08 Sep The minions will be standing in front of whatshisface, you'll easily get the food and damage whatshisface alot.

Life hydra: If you get damaged by this one I'm sorry, stop reading and give up now. Easiest one, pray for this.

Slow moving attack, you'll well damage whatshisface before they're even close. I know that sounds stupid but, it's really not, when spawning the sharks are widespread and easily navigated, instead of converged wayyy at the back of the arena. Undead hydra: North-west corner of the arena, stand there, can't hit you, don't even have to move. From all these locations you can easily hit the whatshisface in the process. Minions: I honestly, barely attack them. This sounds long and shifty but, by playing it safe and doing most of the damage during the hydra defense rounds, your life will be easier.

Hydra spam: Honestly, I camped southern corners to avoid undead and fire hydra, nature can't hit you from that far, and you'll NEVER have sharks at the same time as undead, so don't worry.



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